raybe,
I just put in the Wiki Search which works very good. I'm not sure if it saves the search results and I want to check that out. I also went through the body_f_modest def.hap that has a lot of animations, they use what they are calling a state machine. You'd have to start the character, go to the Haptek folder in the temp folder copy the - - def.hap and paste it in a safe folder. It will open with notepad, go down the list until you find switches and states. Basically you can create a hap to trigger an animation by using the switch name and the state. an example:
#HaptekSDK Version= 1.0 HeaderLines= 2 HapType= command FileType= text
#Name= haptek_scene Icon= [ websters_icon ]
\setSwitch[switch= hands_on_hips state= start]
There are quite a few animations in there you could make and trigger using the user input.
Carl2